Rudimentary Balancing Done

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I got rid of the bugs that were still plaguing the ship modification window and did some basic balancing. I’m sure that the numbers will need to be adjusted, but they should give a good starting point.

This Saturday I’m going to be attending an event at a local library and show off the game. I’m sure that I’ll turn up some bugs at that event, it always happens. Once I get any bugs fixed I’m going to be submitting it to the Humble Store to get the version updated. I haven’t seen any tools that would let me directly update my game’s page, so I don’t know how involved it might be to get a new version out there, nor how long it will take. I’m hoping that I’ll be able to get some feedback on how people’s hotseat multiplayer games go.

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